Kids Join The Powerpuff Girls in an Exciting Educational CD-ROM Adventure From Riverdeep – The Learning Company. CAMBRIDGE, MA – October 28, 2002 – Riverdeep, Inc. today announced the release of The Powerpuff Girls Mojo. PPG CLone Zone Movies leutdan. Powerpuff Girls - Mojo's Pet Project (PC) - Duration. PPG: Bubbles does not like being bald. - Duration. PC games include Mojo Jojo's Clone Zone. Mojo Jojo's Pet Project. The Powerpuff Girls: Bad Mojo Jojo was developed by Sennari Interactive for the Game Boy Color. The Powerpuff Girls Learning Challenge: Mojo Jojo's Clone Zone Cheats & Codes. Powerpuff girls Mojo Jojo's clone zone for KWoodsification and Brashgirl901. The Powerpuff Girls: Mojo Jojo's Clone Zone is a PC learning game published by The Learning. Learning Challenge 1, Mojo Jojo's Clone Zone. In The Powerpuff Girls: Learning Challenge 1: Mojo Jojo's Clone Zone, you need to stop Mojo Jojo from reeking more havoc, and to do that you need to collect blue, green and red memory chips from his evil robot clones. Blossom takes to the rooftops to stop the clones with math. She and a Mojo Clone jump from satellite dish to satellite dish (with a number on each dish). At the top of the screen there is a math equation, which requires you to either fill in the number the equation equals or solve the (very basic) algebra question. You choose your answer by moving to a dish with the number you want on it and activating it. This will eventually trap the clone and give you a chip. The more the games in Powerpuff Girls: Learning Challenge 1: Mojo Jojo's Clone Zone are played, the more involved the problems become. For example, Blossom's math problems have more holes in them, giving the player more. 'The call goes out to Blossom, Bubbles, Buttercup and you to save the day before bedtime. Use your learning powers to help the Powerpuff Girls capture the clones and defeat Mojo Jojo'--Container. Bubbles takes to the streets as Mojo's Clones throw lettered trash all over the street. The Talking Dog tells you what word to spell, and as you spell out the words with the trash, you earn chips. Meanwhile, Buttercup flies around the area looking for hidden Mojos. You need to tell Buttercup which direction and how many squares to move across the map to find the clone whose position is described on a billboard. Once you feel that you have gotten enough chips, you need to fly to Mojo's base and collect shapes that contain Chemical X. Then you use the chips as currency to choose and alter words to fit one of the code words needed to hack into Mojo's base. The more times you play the games, the more involved they become. For example, the first time you face Mojo, the only thing you might need to change is the first or last letter or maybe the vowel (mind you, it starts off with three letter words). But later it involves changing tense or changing to a synonym or antonym. Powerpuff Girls: Mojo Jojo's Clone Zone - Review Corner. The courageous Powerpuff Girls are fighting crime, and they need some brainy help in order to defeat the "evil genius", Mojo Jojo. The destructive monkey has created clones who are pouring out trash on the streets of Townsville and performing assorted other dastardly deeds. It's the Powerpuff Girls, equipped with their superpowers, to the rescue—but it will be players' brainpower that ultimately saves the day. It is another regular day in Townsville, and Blossom, Buttercup, and Bubbles are a little bored—that is, until they hear of the problems their town is facing. This is where players step in: they choose to follow any of the girls to three locations (the Dump, Downtown, or the Sewer System) where they have the chance to collect memory chips from the clones. These chips can be used in a fourth activity that ultimately defeats Mojo Jojo himself. At the dump, players exercise spelling skills as a means to activate the street cleaner. Children attempt to spell words, delivered by a talking dog, ranging from "bed" to "sting" to "carries", depending on the difficulty level. Help is given when needed, and, on the easier levels, letters and letter blends are sounded out. Players follow Blossom to the top of skyscrapers where they play a game of hopscotch, attempting to trap clones by completing math equations. As levels advance, the number of clones to trap increases and more challenging math equations are delivered. Mapping skills are challenged in the third activity that requires directing Buttercup towards clones. Kids need to create a path along the map grid by selecting the number of miles (where one square equals one mile) and the direction. Multiple steps are required and, as levels advance, children must read clues about the location of the clones. For example, in the screenshot above, the clue reads, "The clone is between the Museum and the Jewelry Store". Children must map out a path for Buttercup by selecting a series of directional phrases such as "2 miles east", "3 miles north", and "2 miles east". Alternatively, they can move their superhero "3 miles northeast" and "1 mile east". This activity presents an excellent challenge. Kids use the memory chips they have collected at Mojo Jojo's Lair in arguably the most challenging activity of the game. Their job is to unlock code words in order to penetrate the monkey's "psychic force field". At the same time they expose his "embarrassing" secrets (such as the fact that he sweeps dust under his rug). The process involves transforming words by placing them into machines with different variables, such as "vowel sounds", "past tense", and "antonyms". This is a clever activity that is also rather challenging at the higher levels! Younger players will need some help. As an extra bonus, children earn printable activity sheets. These are educational pages that include such activities as word and math games that kids can complete away from the computer. We found the game to be very responsive and easy to use, and we were surprised at the level of educational content. Powerpuff Girls: Mojo Jojo's Clone Zone effectively combines educational and entertainment components. It is user- friendly and very appealing. Minimum requirements are Windows 9. Me/2. 00. 0/XP, Pentium 1. MHz, 3. 2 MB RAM, 8. X CD- ROM, and 6. MB hard drive space. Mac users require a Power. PC 1. 80 MHz or faster processor, System 8. OS X: 1. 0. 1 to 1. MB RAM, 8. X CD- ROM, and 6. MB hard drive space. Children develop skills in phonics, spelling, vocabulary, reading comprehension, synonyms/antonyms, word endings, past tense, eye- hand coordination, logical thinking, problem solving, listening, memory, sequencing, following directions, addition and subtraction, multiplication, division, geometric shapes, mapping skills, and directions. In order to save Townsville, children need to complete math equations, spell words, map out paths using geographical directions and clues, read for comprehension, and more. The activities are clever and they adjust to a child's skill level. The game not only features amusing scenarios and fun videos, the activities are challenging and enjoyable. Fans of the show will have a great time using their brains to help the Powerpuff Girls. An excellent design allows children to play independently. The educational activities feature five difficulty levels, and these levels advance automatically according to players' performance. The levels can also be adjusted manually. Help is provided through the "Power Pro Digital Communicator" and via a projector that replays instructional videos for the activities at any time. Surprisingly fun activities and objectives along with multiple difficulty levels work together to encourage children to return to the program time and time again. Suggested retail price is $2. US. Released: 2. 00. Reviewed: November 2.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
December 2016
Categories |